- DANISH SUMMARY (DANSK RESUMé)
- PREFACE
- 1. INTRODUCTION
- 1.1 Subject and Approach
- 1.2 My Background
- 1.3 Structure of the Thesis
- 1.4 Description of the Five Published Papers
- 2. PROTOTYPING
- 2.1 Uses of the Term `Prototype'
- 2.2 A Framework for Prototyping
- 2.3 Information System Development
- Discussion
- 2.4 Software Engineering
- Discussion
- 2.5 User Interface Design
- Discussion
- 2.6 Prototyping Literature and User Involvement
- 3. USER INVOLVEMENT
- 3.1 Perspectives from the 60s and 70s
- Socio-Technical Approaches
- In the UK:
- In the US:
- In Scandinavia
- First Generation Trade Union Projects
- Second Generation Trade Union Projects
- 3.2 Perspectives from the 80s
- Modern Socio-Technical Approaches
- The Collective Resource Approach
- The Field of Human-Computer Interaction
- 3.3 The 90s?
- A New Book Combining Perspectives: Design at Work
- Recent Conferences in North America
- 3.4 From User Involvement to Cooperative Design
- Different Levels of Involvement
- 4. COOPERATIVE PROTOTYPING: BACKGROUND AND MOTIVATION
- 4.1 Motivation from Empirical Studies
- 4.2 Motivation from Design Philosophy
- Understanding Computers and Cognition
- Through the Interface
- Work-Oriented Design of Computer Artifacts
- 4.3 Cooperative Prototyping versus Traditional Prototyping
- 5. COOPERATIVE PROTOTYPING: PERSPECTIVE AND APPROACH
- 5.1 Application Domain and Scope
- 5.2 Underlying Perspective
- 5.3 Techniques
- 5.4 Tools
- 5.5 Principles for Organization
- 6. DISCUSSION OF RESEARCH METHODS
- Empirical Work
- Theoretical Work
- 7. FUTURE WORK
- REFERENCES
- APPENDIX A: COOPERATIVE PROTOTYPING TENETS
- Background and Motivation
- Application Domain
- Underlying Perspective
- Techniques
- Tools
- Principles for Organization
- APPENDIX B: CENTRALE UDSAGN OM KOOPERATIV PROTOTYPING
(IN DANISH)
- Baggrund og motivation
- Anvendelsesområde
- Perspektiv
- Teknikker
- Værktøjer
- Principper for organisering
Kaj Grønbæk